“Developing & Marketing Your iPhone Game,” with Adam Saltsman this Friday!

Wednesday, January 20, 2010 13:19Posted by: LIV
Posted in category Community, Featured

NMM-NewlogoOur first iPhone event begins on January 22, 2010 with the much celebrated pixel game designer Adam Saltsman. Adam has developed and co-created over 13-games both online and for the Apple iPhone and has stirred a media frenzy in such publications as Edge Magazine, IGN, Kotaku, MTV Multiplayer, Boing Boing, and PC Gamer.

On January 22, Adam will share his methodology for creating successful iPhone games that have netted over $500,000 in independent sales. He will describe how he conceptualizes and prototypes games, and his chronic attention to design and sound.

Adam will present a case study for the 2009 hit “Canabalt” that earned him no less 650,000 players in less than 5-days and how his iPhone game “Wurdle” became a top-10 classic on the iTunes Store. He will also share the social media strategy that has attracted oodles of ravenous players from around the world to his gaming multiverse.

This presentation is ideally suited toward game developers, students and educators, ad agencies, creatives, and programmers interested in game development for mobile devices.

Adam’s flixel API, an open source flash game library, has been embraced by both beginners and veterans and earned Adam a place on Game Developer Magazine’s inaugural Top-50 Developers list alongside Apple’s Steve Jobs and Will Wright (Creator of Spore & The Sims).

Cost: $49.95 and includes breakfast.
Time: 9 am – 4 pm
Place: 1000 Waverley St., Winnipeg, MB

You may register here http://newmediamanitoba.com/component/option,com_dtregister/Itemid,46/

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One Response to ““Developing & Marketing Your iPhone Game,” with Adam Saltsman this Friday!”

  1. Arcadelady says:

    February 8th, 2010 at 9:00 am

    Hey very nice blog!! Man .. Beautiful .. Amazing .. I will bookmark your blog and take the feeds also…

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